Call for Panels

Important Dates

  • January 16, 2026: Proposals due
  • January 23, 2026: Notification of results
  • February 6, 2026: One-page Panel description due

Overview

IEEE VR 2026 is looking for creative proposals for a variety of engaging panels. We are hoping to host panels covering academic, industrial and consumer interests in VR, AR, MR and 3D User Interfaces. Panels are designed to generate lively discussions incorporating differing points of view around significant, emergent, or controversial topics. Panel sessions should not be structured as a series of individual, stand-alone presentations, but rather should address thought-provoking material that is presented in a lively manner. Panels should not be used to present a commercial product, nor be limited to the views of one individual. The goal should be to involve all panel participants and engage the audience as much as possible.Interested parties are invited to submit proposals for interactive panel sessions.

Format of Panels and Panel Proposals

Panel sessions are 90 minutes long and we encourage proposers to plan for your panelists’ presentations/introductory remarks to take less than 30 minutes of that time. We also suggest that your panel have a moderator who is not one of the panelists and who will introduce the panel, serve as session chair, and ask initial questions before opening up questions to the group. You do not need to have identified a moderator before submitting your proposal.

Submission Guidelines

Panel proposals should be submitted electronically to panel2026@ieeevr.org and should include:

  • A title for the panel session
  • A brief description of the overall issues to be discussed (500 words or less)
  • The names, contact information, and short (100 words or less) biographies for the organizer and each panelist. Panelists should come from multiple organizations.

Contacts

For more information, to inquires, please contact the Panels Chair at panel2026@ieeevr.org

  • Byounghyun Yoo ‒ Korea Institute of Science and Technology
IEEE  IEEE Computer Society IEEE Visualization and Graphics Technical Community


©IEEE VR Conference 2026, Sponsored by the IEEE Computer Society and the Visualization and Graphics Technical Committee