The official banner for the IEEE Conference on Virtual Reality + User Interfaces, comprised of a Kiwi wearing a VR headset overlaid on an image of Mount Cook and a braided river.

Exhibitors and Sponsors Call for Participation

IEEE VR 2023: the 30th IEEE Conference on Virtual Reality and 3D User Interfaces
http://ieeevr.org/2023/

Overview

IEEE VR provides a unique opportunity for your organization to reach the world's foremost virtual reality researchers and application builders. We invite companies, government organizations, and academic institutions to showcase virtual reality related products – hardware, software, integrated systems, peripherals, innovations, or literature in one of our two dedicated exhibit areas.

Look forward to meeting with VR professionals eager to see what your company has to offer. Refreshments and a special reception will take place in the exhibit areas, ensuring good foot traffic to your display.

Become a Sponsor or Exhibitor

Connect with international experts and influencers who can evaluate your products and influence their adoption.

Position your company as a leader in the VR space by showcasing your innovations to over 1000 attendees.

Gain worldwide recognition and visibility for your brand with enhanced branding opportunities.

Contacts

For more information, please contact the Exhibits and Sponsors chairs at sponsor2023 [at] ieeevr.org

Conference Sponsors

Special

Lujiazui Logo

Diamond

Platinum

Baidu Logo

Gold

Senstime Logo
Unity china
XImmerse Logo
Vivo Logo

Silver

GritWorld logo

Bronze

ImageDerivative logo
yuanjing alibaba logo
raysengine alibaba logo
S-Dream logo
VRIH logo
VRIH logo
evis logo
kanjing logo
lianying logo

Doctoral Consortium Sponsors

Supporters

Tencent Learn logo
lenovo logo
qualcomm logo
liangfengtai logo
hgmt logo

Host

SJTU

Co-Host

ZJU NUIST

Supporting Associations

ccf-vr Logo CSIG-VR Logo cgs-vcc Logo
CCF-VR CSIG-VR CGS-VCC
cvrvt Logo mia Logo siga Logo
CVRVT MIA SIGA
cvrvt Logo
SJMC


Code of Conduct

© IEEE VR Conference 2023, Sponsored by the IEEE Computer Society and the Visualization and Graphics Technical Committee