Image of the Belem Tower in Lisbon along with a view for the Tagus river. And the Logo for IEEEVR Lisbon 2021 with the moto: make virtual reality diverse and acessible.

Call for Research Demos

IEEE VR 2021: the 28th IEEE Conference on Virtual Reality and 3D User Interfaces
March 27-April 3, 2021, Virtual
http://ieeevr.org/2021/

Important Dates

  • January 8, 2021: Two-page abstract, floor plan, and video material submission.
  • January 29, 2021: Notification of results.
  • February 12, 2021: Camera-ready two-page abstract, floor plan, and final video material submission.

Proposals for research demonstrations must be submitted electronically through the online submission system https://new.precisionconference.com/~vr by the given deadline. Interested contributors are encouraged to contact the chairs with any questions or to discuss potential demonstrations.

Each deadline is 23:59:59 AoE (Anywhere on Earth) == GMT/UTC-12:00 on the stated day, no matter where the submitter is located.

Overview

The 28th IEEE Conference on Virtual Reality and 3D User Interfaces 2021 seeks research demonstrations from laboratories or research groups (academic, government, or industry). Demos should interest the broad XR community and be presentable in a conference setting exhibiting new and innovative work. The conference will provide basic infrastructure. Additionally, authors of accepted demos will present an overview in a fast-forward research demonstration session to summarize their demo and relate it to research being performed at their lab.

Submission Guidelines

A demo proposal should include:

  • A two-page extended abstract in PDF format describing the demo and the research itself. This will be published in the conference proceedings. Please provide the abstract in IEEE format, see below.
  • A schematic of the layout (a separate document detailing the size and showing components such as projectors, cameras, etc. and describing any special support needed).
  • A video showing the demo in action (the URL should be included in the proposal – preferably YouTube or Vimeo). This video could also be submitted to the IEEE Videos Track for separate consideration. (Please refer to the IEEE Videos Call for formatting and deadlines.)

The submission should clearly describe the overall architecture of the system or technology demonstrated. Authors should put great emphasis on the work's motivation, applications, and novelty. The description should also explain how the audience can interact with the demo. Submissions need not be anonymized but may be if the authors prefer. Abstracts for accepted demos will be included in the conference proceedings and in the IEEE Xplore Digital Library, so they must follow the IEEE Computer Society format at http://junctionpublishing.org/vgtc/Tasks/camera.html.

Accepted demos must be up and running during dedicated demo sessions and lunch breaks. It is further appreciated if they run at other times (e.g., coffee breaks), but that is not required for acceptance.

Online Presentation

IEEE VR 2021 will be a fully virtual conference. For the presentation of the research demos, we will use Discord. For each demo, there will be a text channel for discussions and a multimedia channel to present live demos using the video conferencing capabilities of Discord. We will require you to present your demo as a live demo in case of acceptance. In addition, demos will be presented (together with posters) in a fast forward session using a 30 sec. video, which should be provided at a later point in the process.

Contacts

For more information, please contact the Reserach Demonstration Chairs:

  • Ayush Bhargava - Key Lime Interactive, USA
  • David M. Krum - University of Southern California, USA
  • Benjamin Weyers - University of Trier, Germany
  • Rafael Kuffner dos Anjos - University College of London, UK
researchdemonstrations2021 [at] ieeevr.org

Conference Sponsors

Diamond

Virbela Logo

Gold

Instituto Superior Tecnico
immersive Learning Research Network

Silver

Qualcomm Logo

Bronze

Vicon Logo
Hitlab logo
Microsoft Logo
Appen Logo
Facebook Reality Labs Logo
XR Bootcamp Logo

Supporter

GPCG Logo
Inesc-id Logo
NVIDIA Logo

Doctoral Consortium Sponsors

NSF Logo
Fakespace Logo

Conference Partner

CIO Applications Europe Website


Code of Conduct

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