The Premier International Conference on Virtual Reality and 3D User Interfaces
Location: Christchurch, New Zealand
Best Journal Papers:
VirtualCube: An Immersive 3D Video Communication System
Video See-Through Mixed Reality with Focus Cues
ScanGAN360: A Generative Model of Realistic Scanpaths for 360° Images
Best Conference Papers:
The Chaotic Behavior of Redirection - Revisiting Simulations in Redirected Walking
Investigating how speech and motion realism influence the perceived personality of virtual characters and agents
Body Warping Versus Change Blindness Remapping: A Comparison of Two Approaches to Repurposing Haptic Proxies for Virtual Reality
Location: Lisbon, Portugal
Best Journal Papers:
DeProCams: Simultaneous Relighting, Compensation and Shape Reconstruction for Projector-Camera Systems
Lenslet VR: Thin, Flat and Wide-FOV Virtual Reality Display Using Fresnel Lens and Lenslet Array
Best Conference Papers:
Text2Gestures: A Transformer-Based Network for Generating Emotive Body Gestures for Virtual Agents
Mobile, Egocentric Human Body Motion Reconstruction Using Only Eyeglasses-mounted Cameras and a Few Body-worn Inertial Sensors
Comparing the Neuro-Physiological Effects of Cinematic Virtual Reality with 2D Monitors
Location: Atlanta, Georgia, USA
Best Journal Papers:
Avatar and Sense of Embodiment: Studying the Relative Preference Between Appearance, Control and Point of View
ThinVR: Heterogeneous microlens arrays for compact, 180 degree FOV VR near-eye displays
Best Conference Papers:
A Physics-based Virtual Reality Simulation Framework for Neonatal Endotracheal Intubation
Detecting System Errors in Virtual Reality Using EEG through Error Related Potentials
Accelerated Stereo Rendering with Hybrid Reprojection-Based Rasterization and Adaptive Ray-Tracing
Location: Osaka, Japan
Best Journal Paper: Temporal Resolution Multiplexing: Exploiting the Limitations of Spatio-Temporal Vision for More Efficient VR Rendering
Best Conference Paper: Virtual Objects Look Farther on the Sides: The Anisotropy of Distance Perception in Virtual Reality
Website ProceedingsLocation: Los Angeles, California, USA
Best Paper: Wide Field Of View Varifocal Near-Eye Display Using See-Through Deformable Membrane Mirrors
Website ProceedingsLocation: Greenville, South Carolina, USA
Best Paper: From Motion to Photons in 80 Microseconds: Towards Minimal Latency for Virtual and Augmented Reality
Website ProceedingsLocation: Arles, Camargue-Provence, France
Best Paper: Extended Depth-of-Field Projector by Fast Focal Sweep Projection
Website ProceedingsLocation: Minneapolis, MN, USA
Best Paper: Mixed Reality Virtual Pets to Reduce Childhood Obesity
Website ProceedingsLocation: Orlando, FL, USA
Best Paper: Immersive Group-to-Group Telepresence
Website ProceedingsLocation: Orange County, CA, USA
Best Paper: Haptic Palpation for Medical Simulation in Virtual Environments
Website ProceedingsLocation: Singapore, Singapore
Best Paper: Stable Vision-Aided Navigation for Large-Area Augmented Reality
Website ProceedingsLocation: Waltham, MA, USA
Best Paper: Auto-Calibration of Cylindrical Multi-Projector Systems
Website ProceedingsLocation: Research Triangle Park, NC, USA
Proceedings