March 18th - 22nd
March 18th - 22nd
In Cooperation with
the German Association for Electrical, Electronic and Information Technologies: VDE
In Cooperation with
the German Association for Electrical, Electronic and Information Technologies: VDE
IEEE VR 2018: the 25th IEEE Conference on Virtual Reality and 3D User Interfaces
March 18-22, 2018, Reutlingen, Germany
http://ieeevr.org/2018/
NOTE: Please make sure to read the NEW THIS YEAR! explanation of the paper submission categories.
SUBMISSION DEADLINES HIGHLIGHTS:
As described below, IEEE VR 2018 features two categories of submissions: (i) VR Journal Papers, and (ii) VR Conference Papers. Highlights of the submission deadlines for each category are as follows:
September 4, 2017: | VR Journal Papers abstracts due (REQUIRED) |
September 11, 2017: | VR Journal Papers submissions due |
November 8, 2017: | VR Journal Papers notification of results of first review cycle |
November 16, 2017: | VR Conference Papers abstracts due |
November 22, 2017: | VR Conference Papers submissions due |
Further details about the submission deadlines can be found in the Call for VR Journal Papers and Call for VR Conference Papers.
NOTE: As of 01 AUG 2017 the former submission category names “VR Papers” and “VR Notes” have been changed to “VR Journal Papers” and “VR Conference Papers” respectively.
Since 1993, the IEEE Virtual Reality conference has been the premier international venue for the presentation of research results in the broad area of virtual reality (VR). Similarly, the IEEE Symposium on 3D User Interfaces (3DUI), which started as a workshop at IEEE VR in 2004, has become the premier venue for 3D user interfaces and 3D interaction in VR environments.
Due to exploding worldwide interests and tremendous synergy of the fields, VR and 3DUI have been merged into a single IEEE Conference on Virtual Reality and 3D User Interfaces, with the short name IEEE VR.
In contrast to previous years there will not be a separate 3DUI event. Instead IEEE VR will encompass all of the great work in the areas of VR, AR, and 3DUIs in parallel sessions. The conference is expected to feature a very full program of research paper presentations and posters, as well as panels, workshops, tutorials, and keynotes.
Furthermore, the submission categories have changed. IEEE VR 2018 features two categories of submissions: (i) VR Journal Papers, and (ii) VR Conference Papers. Both categories have their own program committees, submission processes, and review processes. The Program Committee will not convert VR Journal Papers directly to VR Conference Papers.
Further details about the two submission categories:
NOTE: Authors should carefully consider which category is appropriate for their submission. There will be no programmatic path from VR Journal Papers to VR Conference Papers. In other words, the VR Journal Papers reviewers will NOT be allowed to convert a VR Journal Papers submission to a VR Conference Papers submission. Any resubmission of a VR Journal Papers submission to VR Conference Papers is a decision that will have to be made by the authors.
The Call for VR Journal Papers and VR Conference Papers can be found here:
Call for Posters, Panels, Tutorials, and Workshops will be issued separately.