2019 IEEE VR Osaka logo

March 23rd - 27th

2019 IEEE VR Osaka logo

March 23rd - 27th

IEEE Computer Society IEEE VRSJ

IEEE Computer Society IEEE VRSJ



Osaka International Convention Center


DELL + Intel Japan
National Science Foundation


Tateishi Science and Technology Foundation

The Telecommunications Advancement Foundation




Huawei Japan
Knowledge Service Network
Mozilla Corporation
Osaka Electro-Communication University
SenseTime Japan

Flower / Misc

GREE, Inc.
Beijing Nokov Science & Technology Co., Ltd.
SoftCube Corporation
Sumitomo Electric Industries


Advanced Realtime Tracking (ART)
China's State Key Laboratory of Virtual Reality Technology and Systems
Computer Network Information Center, Chinese Academy of Sciences
DELL + Intel Japan
Fun Life Inc.
Nihon Binary Co., Ltd.
NIST - Public Safety Communications Research
Optitrack Japan, Ltd.
QD Laser, Inc.
Solidray Co.,Ltd.


IEEE Kansai Section

Society for Information Display Japan Chapter

VR Consortium

The Institute of Systems, Control and Information Engineers

Human Interface Society

The Japanese Society for Artificial Intelligence

The Visualization Society of Japan

Information Processing Society of Japan

The Robotics Society of Japan

Japan Society for Graphic Science

The Japan Society of Mechanical Engineers

Japanese Society for Medical and Biological Engineering

The Institute of Image Information and Television Engineers

The Society of Instrument and Control Engineers

The Institute of Electronics, Information and Communication Engineers

The Institute of Electrical Engineers of Japan

The Society for Art and Science

Japan Ergonomics Society

The Japanese Society of Medical Imaging

Exhibitors and Supporters

IEEE VR 2019, the 26th IEEE Conference on Virtual Reality and 3D User Interfaces will be held from March 23rd through March 27th, 2019 at the Osaka International Convention Center in Osaka, Japan.

About the IEEEVR Conference

Since 1993, the IEEE Virtual Reality conference has been the premier international venue for the presentation of research results in the broad area of virtual reality (VR). Similarly, the IEEE Symposium on 3D User Interfaces (3DUI), which started as a workshop at IEEE VR in 2004, has become the premier venue for 3D user interfaces and 3D interaction in VR environments. As of 2018, VR and 3DUI have been merged into a single IEEE Conference on Virtual Reality and 3D User Interfaces, with the short name IEEE VR.

IEEE VR 2019 has become the largest in its series featuring around 140 oral talks, 200+ posters, 35 research demos, and 18 workshops etc. We had more than 1000 paid/complimentary participants and more than 1200 people including those with exhibits-only, press and family passes.

Closing slides to VR2019 can be found here

Registration Information

Registration for the conference is now open! Details can be found here!

  • NOTE: Extension of Early Bird Registration In efforts to encourage more attendance Early Bird Registration is now extended to March/1/2019.
  • NOTE: UPDATE IN STUDENT PRICE Student rates will now be the same Early Bird and Late/On Site, we encourage more students to attend!
  • NOTE: Issuing the detailed receipt may take several days after completing your payment. Please be patient and thank you for your understanding.

Click Here to Register Final Program

Photo Albums

Video Presentations

We had live streaming of presentations on Twitch during the conference. Now the recorded video clips for each talk are available at our Youtube channel. Please note that some videos are missing due to lack of permission or device failure.

Slack Workspace

We provide a communication workspace for registered participants on Slack, through which you can exchange information, make comments and questions to presenters etc.

Please stay tuned!

Live Streaming

Live streaming of IEEE VR 2019 will be available on Twitch. We will provide live streaming channels on Twitch. Many sessions will be streaming in these channels. Details can be found here!

Weather in Osaka

Osaka Local Information

Important Dates

  • Jan 7th - Feb 1st: Workshop Papers submissions due
  • Jan 16th, 2019: VR Poster submissions due
  • Jan 5th, 2019: 3DUI Contest submissions due
  • December 19th, 2018: VR Research Demonstration submissions due
  • December 7th, 2018: VR Videos submissions due
  • November 29, 2018: VR Conference Papers submissions due
  • November 22, 2018: VR Conference Papers abstract due (REQUIRED)
  • November 15, 2018: VR Journal Papers notification of results of first review cycle
  • September 10, 2018: VR Journal Papers submissions due
  • September 3, 2018: VR Journal Papers abstracts due (REQUIRED)

Paper abstracts and complete papers must be submitted electronically through the online submission system: https://new.precisionconference.com/~vr

Introduction slides to VR2019 can be found here